AI Insights · Timothy · July 2024
Top 5 Stickman Games Performance on Android in Qatar: Q2 2024
Discover the performance trends of the top 5 Stickman games on Android in Qatar during Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Stickman games on the Android platform in Qatar displayed varied performance trends. Below, we delve into the weekly downloads, revenue, and active user data for each game, based on Sensor Tower insights.
Stick Rope Hero from Naxeex Action & RPG Games had a modest showing in terms of revenue, with earnings of $17 in the week of April 8 and $3 in the week of April 15. No significant activity was recorded in terms of downloads or active users for this period.
Stickman Warriors by SkySoft Studio saw a notable increase in weekly downloads, peaking at 123K in the week of April 8 before experiencing a decline and then stabilizing around 99K by the end of June. Revenue showed a slight uptick with $4 in the week of May 27 and $9 in the week of June 3. Active users fluctuated, reaching a low of 242K at the end of April and then recovering to 369K by the end of June.
Stick War: Legacy from Max Games Studios demonstrated steady weekly downloads, starting at 176K in early April and increasing to 216K by the end of June. The game saw minimal revenue, with a brief spike of $11 in the week of April 8. Active users followed an upward trend, beginning at 401K and reaching 483K by the end of the quarter.
The Archers 2: Stickman Game by BYV had minimal activity in terms of revenue, with just $1 recorded in mid-April. Downloads were relatively low, starting at 13K in early April and dropping to 3K by the end of June. Active users were sparse, with a peak of 36K in early April and dropping to 11K by early June.
Lastly, Archery Bastions: Castle War from CASUAL AZUR GAMES showed a strong presence in weekly downloads, peaking at 208K in late May. Active users also saw significant engagement, starting at 692K in early April and reaching 985K by the end of June. However, the game did not generate any notable revenue during this period.
For more in-depth insights and data, visit Sensor Tower.